Importing from Max

Without 3ds Max

File > Import > Autodesk MAX (.max) reads .max files directly: meshes, UVs, materials and their textures (also Physical materials). It is the bundled extension Import Autodesk MAX by Sebastian Sille and others (GPL).

With 3ds Max

For more of the scene, export it from Max:

  1. In 3ds Max: Scripting > Run Script, choose moritz_export.ms (it ships with Moritz). It saves a .mxscene file.

  2. In Moritz: File > Import > Max Scene (.mxscene).

V-Ray, Corona, Physical and Standard materials become Principled materials. What could not be converted is listed in the material’s max_unconverted property.

FBX

File > Export / Import > FBX has the presets “To 3ds Max” and “From 3ds Max”.