Importing from Max¶
Without 3ds Max¶
File > Import > Autodesk MAX (.max) reads .max files directly: meshes, UVs, materials and their textures (also Physical materials). It is the bundled extension Import Autodesk MAX by Sebastian Sille and others (GPL).
With 3ds Max¶
For more of the scene, export it from Max:
In 3ds Max: Scripting > Run Script, choose
moritz_export.ms(it ships with Moritz). It saves a.mxscenefile.In Moritz: File > Import > Max Scene (.mxscene).
V-Ray, Corona, Physical and Standard materials become Principled materials. What could not be
converted is listed in the material’s max_unconverted property.
FBX¶
File > Export / Import > FBX has the presets “To 3ds Max” and “From 3ds Max”.