Coming from 3ds Max¶
Where the things you know from 3ds Max are in Moritz. Keys are for the Moritz keymap; the Max keymap is one click away in Preferences > Keymap.
Getting around¶
Max |
Moritz |
|---|---|
Pan, orbit, zoom |
Middle mouse, Alt+middle mouse, Ctrl+Alt+middle mouse, or the wheel. Preferences > Keymap > Maya Navigation for Alt+left / middle / right mouse. |
Top / Front / Left / Perspective / Camera |
T / F / L / P / C, or the numpad (7 / 1 / 3 / 5 / 0) |
Zoom Extents Selected / All |
Z / Ctrl+Shift+Z |
Maximize Viewport |
Alt+W, or Space, on the viewport under the mouse |
Undo / Redo Viewport |
Shift+Z / Shift+Y |
Quad menu |
Right-click (see Quad Menu) |
Global Search |
X |
Selecting¶
Max |
Moritz |
|---|---|
Click, Ctrl+click adds, Alt+click removes |
The same |
Window / Crossing |
Drag left to right: window. Right to left: crossing. |
Rectangle / Circle / Lasso region |
Q cycles the shape |
Selection preview |
Hover highlight, on by default |
Select by Name |
H |
Named Selection Sets |
Select menu, for objects and sub-objects |
Select Children |
Double-click |
Hide / Unhide, Isolate |
Alt+H, Alt+U, Alt+Q |
Freeze |
Quad menu > Freeze Selection; frozen objects draw gray |
Transforming¶
Max |
Moritz |
|---|---|
Move / Rotate / Scale |
W / E / R; F5 / F6 / F7 lock X / Y / Z, F8 the plane |
Transform Type-In |
F12 |
Affect Pivot Only, Center to Object, Reset XForm |
Insert; quad menu; Object > Transform |
Align |
Alt+A, then pick the target; also in the Utilities tab |
Clone |
Ctrl+V, or Shift+drag (also on a gizmo arrow): Copy, Instance or Reference |
Array, Spacing Tool |
Utilities tab |
Snaps, Angle Snap |
S, A |
Modeling¶
Max |
Moritz |
|---|---|
Create panel |
The Create tab (see Creating Objects) |
Convert to Editable Poly |
Press 1–5, or the quad menu |
Sub-object levels 1–5, 6 back |
The same; Tab also toggles |
Edit Poly modifier |
The same, in the stack (see Edit Poly) |
Smart Extrude |
The same, and Shift+drag of polygons (see Smart Extrude) |
Soft Selection |
The Soft Selection rollout (Blender’s Proportional Editing), Shift+B |
Smoothing groups |
Modify tab, Polygon level |
TurboSmooth, Shell, Bend, FFD … |
Add Modifier under Max’s names (see Modifiers) |
Scene and files¶
Max |
Moritz |
|---|---|
Scene Explorer |
The Outliner (see Outliner) |
Material Editor |
M |
Render Setup / Render |
F10 / F9 or Shift+Q |
Auto Key / Set Key |
N / K |
Hold / Fetch |
Ctrl+H / Ctrl+Alt+F (see Hold / Fetch) |
Units Setup with fractional inches |
Scene > Units > Imperial > Fractional Inches |
Opening .max files |
File > Import (see Importing from Max) |