Cameras

  • V over a viewport opens the Point-of-View menu: the scene’s cameras, Perspective, Orthographic, the six views, Select Camera, Lock Camera, Field of View and Roll.

  • Lock Camera to View is on in new files: navigating in a camera view moves the camera (Max’s Orbit, Truck, Dolly).

  • The button strip at the bottom right of a camera view: Dolly, Field of View, Pan, Orbit, Roll.

  • Target Camera in the Create tab: drag from the camera position to the target.

  • Camera Correction: two-point perspective through lens shift.

See also

Cameras